Hide-and-Seek Introductions

Based off of the board game Battleship, the grid is translated to the seating arrangement of the students. The game focuses on a 1-to-1 interaction, but involves the entire class as the teams try to figure out where the “special” character cards are while keeping their own team’s cards a secret.

Good for large to medium class sizes. Reinforcing introductory phrases and vocabulary. Practicing other simple interaction phrases.

Time: The game takes up most of the class time. The hardest part is getting a volunteer to start the game off, but after that participation is gently forced on all students as classmates choose each other.

Using “Introductions” for example:


I.D. Cards – Character cards/ “my name” cards

Chalk, preferably in many colors

Generic “your name cards”


What happens:

A few minutes are spent practice introductions. Declare it’s time for a game and draw out the seating pattern as quickly as necessary on the board. Establish team names if it helps and list out the teams “hidden” characters so the progress of the game can be tallied. If other colors of chalk exist beyond red, divide the teams by respective colors.

Now for the “fun”, its time to explain the rules! Portray that the circles represent the students as they are in their seats. Select one circle, find that respective student and have them stand for the demonstration. Go through the motions – “Hello, my name is (teacher’s name), what’s your name?”. The student should respond as appropriate. Here is where the cards come in, show a generic “your name card” and portray if a student has this they say their actual name. (My name is Shun.) Then show one of the character cards” well and the others briefly; if a student gets this card they say the name on the card. (My name is Stan.)

Portray the student selects another student on the other team and ask the selected student what their name is as you (the teacher) had done previously with the first student. Then once that student revealed their card and gave their name the student chooses another from the opposing team. So on, so forth until all the character cards on one team has been revealed.

Check for understanding, shuffle then pass out the cards, see if anyone will volunteer and then, as the teacher, ask for their name to start the game.

For Example:


-Introduce phrases to be used in game

-Organize students into a divisible grid

-Establish the two teams

-Choose a classmate

-“Hello, what’s your name?”

-Introduce the I.D. cards and what they do

-Pass out the cards

-ask for a volunteer… or choose a kid.


Scenario 1:  “Your Name” Card revealed

– They say their actual name

– Portray their team is safe (baseball imagery)

Scenario 2:  “Character” Card revealed

– They say the name on the card

– The finders are one more closer to winning


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